Dies ist meine persönliche Kurzanleitung, Blender 2.93 so einzurichten, dass ich damit bequem arbeiten kann. Die Oberfläche wird damit für die Erstellung von statischen und animierten Inhalten optimiert und die Farben ähnlich des ehemaligen Blender-Forums Elysium angepasst.
Eine Übersicht von How-Tos für ältere Blender-Versionen befindet sich hier.
(Tested under Windows 7 - change paths as needed on your system)
(some add-ons are exluded with // since they are missing in Blender)
Start Blender
Menu FILE > DEFAULTS > Load Factory Settings
Copy current Workspace
Right-click LAYOUT tab > Duplicate
Double-Click Layout.001 tab
Rename tab into "VW"
Right-click new tab > Reorder to Front
3D Viewport:
Header with "Object", "View", "Select"
Right-click > HEADER > FLIP TO BOTTOM
Hit T to hide Toolbar
Disable SHOW GIZMO
Delete Camera
Delete Light
Select cube
Enable TOGGLE X-Ray
Enable SNAP DURING TRANSFORM
VIEWPORT SHADING
Switch LIGHTING to MATCAP
Switch COLOR to TEXTURE
Enable BACKFACE CULLING
Enable CAVITY (similar to AO)
Disable OUTLINE
VIEW > SIDEBAR (or N) to show SIDEBAR
Select tab VIEW
Right-click panel COLLECTIONS
Enable PIN
Select tab ITEM
Open panel COLLECTIONS
Sort panels:
COLLECTIONS (open)
TRANSFORM (open)
... (closed)
Enter Edit Mode (TAB)
Select tab ITEM
In panel TRANSFORM switch to GLOBAL
Leave Edit Mode (TAB)
Make sidebar slim
Time Line:
switch to UV Editor
UV/Image Editor:
make it a bit higher
Right-click Header > Flip To Bottom
VIEW > SIDEBAR (or N) to enable SIDEBAR
Outliner:
Header > Flip To Bottom
Filter > Restriction Toggles
Disable EXCLUDE FROM VIEW LAYER
Enable SELECTABLE
Select SCENE COLLECTION
Add 4 new Collections
Rename Collections:
LOD3
LOD2
LOD1
LOD0
PHYS
Hide collections LOD2, LOD1, LOD0, PHYS
Select collection LOD3
Properties:
Object Properties:
Sort Panels:
Collections (open)
... (closed)
Object Data Properties:
Sort Panels:
UV Maps (open)
Vertex Groups (open)
... (closed)
MATERIAL PROPERTIES
Edit > Preferences...:
Interface:
Display:
Disable SPLASH SCREEN
Menus:
Enable OPEN ON MOUSE OVER
Pie Menus:
Confirm Threshold: 20 px
Themes:
Switch theme to BLENDER DARK
Hit + to add new theme
Name: "Blender Dark VW"
Hit OK
(theme will be modified below via XML file editing)
Editing:
NEW OBJECTS:
Enable ENTER EDIT MODE
Addons:
Enable these addons:
INTERFACE: 3D Viewport Pie Menus
INTERFACE: Dynamic Context Menu
INTERFACE: Collection Manager
ADD CURVE: Extra Objects
ADD CURVE: IvyGen
ADD CURVE: Sapling Tree Gen
ADD MESH: A.N.T.Landscape
ADD MESH: Archimesh
ADD MESH: BoltFactory
ADD MESH: Extra Objects
ADD MESH: GEODESIC DOMES
MATERIAL: Material Utilities
OBJECT: Edit Linked Library
MESH: Tissue
//Source: https://github.com/alessandro-zomparelli/tissue
UV: Magic UV
UV: Tube UV Unwrap
Install...
Select "uv_tube_unwrap.py"
(Source: https://github.com/uhlik/bpy)
Enable this addon:
UV: Tube UV Unwrap
Navigation:
Orbit & Pan
Disable AUTO PERSPECTIVE
Zoom
Enable ZOOM TO MOUSE POSITION
Keymap:
Preferences:
Spacebar Action: TOOLS
3D View:
Enable TAB FOR PIE MENU
System:
Memory & Limits
Undo Steps: 128
Save & Load
Recent Files: 20
File Paths:
Fonts
F:\Software\System\Windows\Fonts\
Textures
F:\
Scripts:
F:\Software\Grafik\3D\Blender\Skripte
Temporary Files:
C:\Temp\Blender
Render Cache:
C:\Temp\Blender
Image Editor:
D:\Program Files\Corel\Corel PaintShop Pro 2021 (64-bit)\Corel PaintShop Pro.exe
SAVE PREFRENCES
Close PREFERENCES window
Preset Collada Exporter:
FILE > EXPORT > COLLADA (DEFAULT) (.dae)
Click TOGGLE REGION icon (settings gear)
Select OPERATOR PRESETS > SL+OpenSim Static
MAIN
TEXTURE OPTIONS
Disable COPY
GEOM
Disable TRIANGULATE
EXTRA
Enable LIMIT PRECISION
MAIN
Hit + icon to add new operator preset
name it "SL+OpenSimulator Static v08"
Select OPERATOR PRESETS > sl+opensim rigged
MAIN
GLOBAL ORIENTIATION
Enable APPLY
TEXTURE OPTIONS
Disable COPY
Disable ONLY SELECTED MAP
GEOM
Disable TRIANGULATE
Disable APPLY MODIFIERS
ANIM
Disable INCLUDE ANIMATIONS
EXTRA
Enable BIND INFO
MAIN
Hit + icon to add new operator preset
name it "SL+OpenSimulator Rigged v01"
CANCEL to close the export window
Configuration of 3DConnection SpaceMouse
3D Viewport
Press left button on SpaceMouse
Configure 3D SpaceMouse as shown in the screenshot "SpaceMouse Settings B2.92"
Front View (Num1)
VIEW > ALIGN VIEW > CENTER VIEW TO CURSOR
Adjust width and height of all areas as needed
FILE > DEFAULTS > SAVE STARTUP FILE
Close Blender application
Create custom UI theme:
Edit with text editor:
blender_dark_vw.xml
to be found in
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\presets\interface_theme
Replace all color codes 5680C2 with ff7021
Save .xml file
Enable new theme
Start Blender application
Edit > Preferences...:
Themes
Switch Theme to "Blender Dark VW"
SAVE PREFRENCES
Close PREFERENCES window
Close Blender application
Transfer Bookmarks and Recent Files from the previous version:
Go to
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.92\config
Copy bookmarks.txt and recent-files.txt to
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.93\config
Transfer User Presets from the previous version:
Check in this folder, which presets you want to keep
(exclude the Collada exporter you already defined above):
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\presets\operator
Then copy them to
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\presets\operator
Backup this folder:
C:\Users\{username}\AppData\Roaming\Blender Foundation\Blender\2.93
To open .blend files on double-click in Blender 2.93:
Open regedit
Locate this key:
HKEY_CURRENT_USER\Software\Classes\blend_auto_file\shell\open\command
Modify path to new Blender version